SELECTED WORK — 03

AERO*

CLIENTPERSONAL
ROLEDESIGN / ANIMATION
TOOLSHOUDINI · REDSHIFT · TOUCHDESIGNER
2DILLUSTRATOR · PHOTOSHOP · AE
Aero is a creative exploration of Formula 1 symbolism and aerodynamic form, serving as a vehicle to refine my design direction.
The project was built using Houdini and Redshift for all core 3D work and rendering. TouchDesigner was incorporated not as a real-time tool, but as an unconventional compositor — its recursive workflows produced uniquely compelling results when combined with traditional renders. Techniques such as slit-scanning, edge feedback, and displacement-based feedback enabled the emergence of intricate, sub-pixel detail — something typically difficult and costly to achieve in standard 3D pipelines.
FULL FILM — AERO 00
(01)RnD
While making this personal project, I was often distracted into little creative sketches. Some of these sketches were good enough to post below:
(02)Main Film Stills
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(03)Reference & Process
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(04)Flipbooks
Quick viewport tests during 3d research
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